Terminal emulator for the Godot game engine.
Find a file
Leroy Hopson 43303a51bf fix(term): copy_selection() when nothing selected
Fixes the copy_selection() method so that it returns and empty string
when called and nothing is selected. Previously printed an error.
2024-04-28 17:22:26 +12:00
.github feat(test): add visual regression testing 2024-04-07 00:45:49 +13:00
.plugged Setup tests 2024-02-18 14:06:25 +13:00
addons fix(term): copy_selection() when nothing selected 2024-04-28 17:22:26 +12:00
docs feat(theme)!: set a default theme 2024-04-01 21:26:24 +13:00
examples feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
misc chore: update license info 2024-04-01 19:42:22 +13:00
test fix(term): copy_selection() when nothing selected 2024-04-28 17:22:26 +12:00
themes feat(theme)!: replace hack with jetbrains mono 2024-04-01 21:18:00 +13:00
.env.example Detect rendering driver to use with macos runner 2024-02-24 16:18:50 +13:00
.gitattributes docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitignore feat(test): add visual regression testing 2024-04-07 00:45:49 +13:00
.gitmodules feat(term): implement copy_all() 2024-03-03 21:04:42 +13:00
.pre-commit-config.yaml chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
default_env.tres Godot 4 automatic changes 2022-11-09 20:57:46 +00:00
export_presets.cfg feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
Justfile feat(test): add visual regression testing 2024-04-07 00:45:49 +13:00
LICENSE.md chore: update license info 2024-04-01 19:42:22 +13:00
plug.gd feat(test): add visual regression testing 2024-04-07 00:45:49 +13:00
project.godot docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
README.md docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00

GodotXterm - Terminal Emulator


Godot Version License Build and Test

GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.

The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main branch. The latest code for the Godot 3 version can be found on the godot-3.x branch.

Live Demo View Documentation