mirror of
https://github.com/lihop/godot-xterm.git
synced 2025-04-04 16:23:59 +02:00
Fixes the copy_selection() method so that it returns and empty string when called and nothing is selected. Previously printed an error.
858 lines
27 KiB
C++
858 lines
27 KiB
C++
// SPDX-FileCopyrightText: 2021-2024 Leroy Hopson <godot-xterm@leroy.nix.nz>
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// SPDX-License-Identifier: MIT
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#include "terminal.h"
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#include <godot_cpp/classes/control.hpp>
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#include <godot_cpp/classes/font.hpp>
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#include <godot_cpp/classes/image_texture.hpp>
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#include <godot_cpp/classes/input.hpp>
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#include <godot_cpp/classes/input_event_key.hpp>
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#include <godot_cpp/classes/input_event_mouse_button.hpp>
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#include <godot_cpp/classes/input_event_mouse_motion.hpp>
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#include <godot_cpp/classes/rendering_server.hpp>
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#include <godot_cpp/classes/resource_loader.hpp>
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#include <godot_cpp/classes/shader_material.hpp>
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#include <godot_cpp/classes/timer.hpp>
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#include <godot_cpp/classes/theme.hpp>
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#include <godot_cpp/classes/theme_db.hpp>
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#include <libtsm.h>
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#include <xkbcommon/xkbcommon-keysyms.h>
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#if defined(__linux)
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#include <godot_cpp/classes/display_server.hpp>
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#endif
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#define SHADERS_DIR "res://addons/godot_xterm/shaders/"
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#define FOREGROUND_SHADER_PATH SHADERS_DIR "foreground.gdshader"
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#define BACKGROUND_SHADER_PATH SHADERS_DIR "background.gdshader"
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using namespace godot;
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void Terminal::_bind_methods()
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{
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ADD_SIGNAL(MethodInfo("data_sent", PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data")));
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ADD_SIGNAL(MethodInfo("key_pressed", PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data"), PropertyInfo(Variant::OBJECT, "event")));
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ADD_SIGNAL(MethodInfo("size_changed", PropertyInfo(Variant::VECTOR2I, "new_size")));
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ClassDB::bind_method(D_METHOD("get_cols"), &Terminal::get_cols);
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ClassDB::bind_method(D_METHOD("get_rows"), &Terminal::get_rows);
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ClassDB::bind_method(D_METHOD("get_max_scrollback"), &Terminal::get_max_scrollback);
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ClassDB::bind_method(D_METHOD("set_max_scrollback", "max_scrollback"), &Terminal::set_max_scrollback);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::INT, "max_scrollback"), "set_max_scrollback", "get_max_scrollback");
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// Inverse mode.
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BIND_ENUM_CONSTANT(INVERSE_MODE_INVERT);
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BIND_ENUM_CONSTANT(INVERSE_MODE_SWAP);
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ClassDB::bind_method(D_METHOD("get_inverse_mode"), &Terminal::get_inverse_mode);
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ClassDB::bind_method(D_METHOD("set_inverse_mode", "inverse_mode"), &Terminal::set_inverse_mode);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::INT, "inverse_mode", PROPERTY_HINT_ENUM, "Invert,Swap"), "set_inverse_mode", "get_inverse_mode");
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// Bell.
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ADD_SIGNAL(MethodInfo("bell"));
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ClassDB::add_property_group("Terminal", "Bell", "bell_");
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ClassDB::bind_method(D_METHOD("get_bell_muted"), &Terminal::get_bell_muted);
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ClassDB::bind_method(D_METHOD("set_bell_muted", "muted"), &Terminal::set_bell_muted);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::BOOL, "bell_muted"), "set_bell_muted", "get_bell_muted");
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ClassDB::bind_method(D_METHOD("get_bell_cooldown"), &Terminal::get_bell_cooldown);
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ClassDB::bind_method(D_METHOD("set_bell_cooldown", "time"), &Terminal::set_bell_cooldown);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::FLOAT, "bell_cooldown"), "set_bell_cooldown", "get_bell_cooldown");
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// Blink.
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ClassDB::add_property_group("Terminal", "Blink", "blink_");
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ClassDB::bind_method(D_METHOD("get_blink_on_time"), &Terminal::get_blink_on_time);
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ClassDB::bind_method(D_METHOD("set_blink_on_time", "time"), &Terminal::set_blink_on_time);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::FLOAT, "blink_on_time"), "set_blink_on_time", "get_blink_on_time");
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ClassDB::bind_method(D_METHOD("get_blink_off_time"), &Terminal::get_blink_off_time);
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ClassDB::bind_method(D_METHOD("set_blink_off_time", "time"), &Terminal::set_blink_off_time);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::FLOAT, "blink_off_time"), "set_blink_off_time", "get_blink_off_time");
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// Copying.
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ClassDB::bind_method(D_METHOD("copy_all"), &Terminal::copy_all);
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ClassDB::bind_method(D_METHOD("copy_selection"), &Terminal::copy_selection);
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ClassDB::bind_method(D_METHOD("set_copy_on_selection", "enabled"), &Terminal::set_copy_on_selection);
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ClassDB::bind_method(D_METHOD("get_copy_on_selection"), &Terminal::get_copy_on_selection);
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ClassDB::add_property("Terminal", PropertyInfo(Variant::BOOL, "copy_on_selection"), "set_copy_on_selection", "get_copy_on_selection");
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// Other methods.
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ClassDB::bind_method(D_METHOD("clear"), &Terminal::clear);
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ClassDB::bind_method(D_METHOD("write", "data"), &Terminal::write);
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ClassDB::bind_method(D_METHOD("get_cursor_pos"), &Terminal::get_cursor_pos);
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ClassDB::bind_method(D_METHOD("get_cell_size"), &Terminal::get_cell_size);
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ClassDB::bind_method(D_METHOD("_on_frame_post_draw"), &Terminal::_on_frame_post_draw);
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ClassDB::bind_method(D_METHOD("_on_gui_input", "event"), &Terminal::_gui_input);
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ClassDB::bind_method(D_METHOD("_on_selection_held"), &Terminal::_on_selection_held);
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}
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Terminal::Terminal()
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{
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set_default_theme_items();
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set_focus_mode(FOCUS_ALL);
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max_scrollback = 1000;
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blink_on_time = 0.6;
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blink_off_time = 0.3;
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bell_muted = false;
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bell_cooldown = 0.1;
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bell_timer = memnew(Timer);
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bell_timer->set_one_shot(true);
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add_child(bell_timer, false, INTERNAL_MODE_FRONT);
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copy_on_selection = false;
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inverse_mode = InverseMode::INVERSE_MODE_INVERT;
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if (tsm_screen_new(&screen, NULL, NULL))
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{
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ERR_PRINT("Failed to create tsm screen.");
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}
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tsm_screen_set_max_sb(screen, max_scrollback);
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if (tsm_vte_new(&vte, screen, &Terminal::_write_cb, this, NULL, NULL))
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{
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ERR_PRINT("Failed to create tsm vte.");
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}
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tsm_vte_set_bell_cb(vte, &Terminal::_bell_cb, this);
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initialize_input();
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initialize_rendering();
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update_theme();
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update_sizes();
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}
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Terminal::~Terminal()
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{
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cleanup_rendering();
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}
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int Terminal::get_cols() const
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{
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return cols;
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}
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int Terminal::get_rows() const
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{
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return rows;
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}
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Vector2i Terminal::get_cursor_pos() const {
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return Vector2i(tsm_screen_get_cursor_x(screen), tsm_screen_get_cursor_y(screen));
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}
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Vector2 Terminal::get_cell_size() const {
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return cell_size;
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}
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void Terminal::set_max_scrollback(const int p_max_scrollback)
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{
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max_scrollback = std::max(0, p_max_scrollback);
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tsm_screen_set_max_sb(screen, max_scrollback);
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}
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int Terminal::get_max_scrollback() const
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{
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return max_scrollback;
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}
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String Terminal::write(const Variant data)
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{
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PackedByteArray bytes;
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switch (data.get_type())
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{
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case Variant::STRING:
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bytes = ((String)data).to_utf8_buffer();
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break;
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case Variant::PACKED_BYTE_ARRAY:
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bytes = data;
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break;
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default:
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ERR_FAIL_V_MSG("", "Data must be a String or PackedByteArray.");
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}
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if (bytes.is_empty()) return "";
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response.clear();
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tsm_vte_input(vte, (char *)bytes.ptr(), bytes.size());
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redraw_requested = true;
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return response.get_string_from_utf8();
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}
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void Terminal::_gui_input(const Ref<InputEvent> &event) {
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_handle_key_input(event);
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_handle_selection(event);
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_handle_mouse_wheel(event);
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}
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void Terminal::_notification(int what)
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{
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switch (what)
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{
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case NOTIFICATION_READY:
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{
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update_theme();
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update_sizes(true);
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break;
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}
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case NOTIFICATION_THEME_CHANGED:
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{
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update_theme();
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[[fallthrough]];
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}
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case NOTIFICATION_RESIZED:
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{
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update_sizes();
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break;
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}
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case NOTIFICATION_DRAW:
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{
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draw_screen();
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break;
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}
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}
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}
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void Terminal::_write_cb(tsm_vte *vte, const char *u8, size_t len, void *data)
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{
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Terminal *term = static_cast<Terminal *>(data);
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if (len > 0) {
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PackedByteArray data;
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data.resize(len);
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memcpy(data.ptrw(), u8, len);
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term->response.append_array(data);
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if (term->last_input_event_key.is_valid()) {
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term->emit_signal("key_pressed", data.get_string_from_utf8(), term->last_input_event_key);
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term->last_input_event_key.unref();
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}
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term->emit_signal("data_sent", data);
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}
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}
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int Terminal::_draw_cb(struct tsm_screen *con,
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uint64_t id,
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const uint32_t *ch,
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size_t len,
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unsigned int width,
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unsigned int posx,
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unsigned int posy,
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const struct tsm_screen_attr *attr,
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tsm_age_t age,
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void *data)
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{
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Terminal *term = static_cast<Terminal *>(data);
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if (age != 0 && age <= term->framebuffer_age) return OK;
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if (width < 1)
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{ // No foreground or background to draw.
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return OK;
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}
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// Collect attributes.
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int attr_flags = 0;
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if (attr->inverse)
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attr_flags |= AttrFlag::INVERSE;
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if (attr->blink)
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attr_flags |= AttrFlag::BLINK;
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// Collect colors.
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Color fgcol = std::min(attr->fccode, (int8_t)TSM_COLOR_FOREGROUND) >= 0
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? term->palette[attr->fccode]
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: Color(attr->fr / 255.0f, attr->fg / 255.0f, attr->fb / 255.0f);
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Color bgcol = std::min(attr->bccode, (int8_t)TSM_COLOR_BACKGROUND) >= 0
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? term->palette[attr->bccode]
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: Color(attr->br / 255.0f, attr->bg / 255.0f, attr->bb / 255.0f);
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if (attr->inverse && term->inverse_mode == InverseMode::INVERSE_MODE_SWAP)
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std::swap(fgcol, bgcol);
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// Update images (accounting for ultra-wide characters).
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for (int i = 0; i < width && (posx + i) < term->cols; i++) {
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term->back_image->set_pixel(posx + i, posy, bgcol);
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term->attr_image->set_pixel(posx + i, posy, Color(attr_flags / 255.0f, 0, 0, 0));
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}
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Vector2 cell_position = Vector2(posx * term->cell_size.x, posy * term->cell_size.y);
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Rect2 cell_rect = Rect2(cell_position, term->cell_size);
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// Erase any previous character in the cell.
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term->rs->canvas_item_add_rect(term->char_canvas_item, cell_rect, Color(1, 1, 1, 0));
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if (len < 1)
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{ // No foreground to draw.
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return OK;
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}
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FontType font_type = static_cast<FontType>((attr->bold ? 1 : 0) | (attr->italic ? 2 : 0));
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term->fonts[font_type]->draw_char(
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term->char_canvas_item,
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Vector2i(cell_position.x, cell_position.y + term->font_offset),
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static_cast<uint64_t>(*ch),
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term->font_size,
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fgcol
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);
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return OK;
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}
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void Terminal::_bell_cb(struct tsm_vte *vte, void *data)
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{
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Terminal *term = static_cast<Terminal *>(data);
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if (!term->bell_muted && term->bell_timer->is_stopped()) {
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term->emit_signal("bell");
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if (term->bell_cooldown > 0)
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term->bell_timer->start(term->bell_cooldown);
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}
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}
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bool Terminal::_set(const StringName &p_name, const Variant &p_value)
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{
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if (p_name.begins_with("theme_override_colors/"))
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{
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String color_name = p_name.split("/")[1];
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if (_is_valid_color_name(color_name))
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{
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if (p_value.get_type() != Variant::Type::NIL)
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{
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add_theme_color_override(color_name, p_value);
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}
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else
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{
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remove_theme_color_override(color_name);
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}
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return true;
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}
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}
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if (p_name.begins_with("theme_override_fonts/"))
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{
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String font_type = p_name.split("/")[1];
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if (_is_valid_font_type(font_type))
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{
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if (p_value.get_type() != Variant::Type::NIL)
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{
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add_theme_font_override(font_type, p_value);
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}
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else
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{
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remove_theme_font_override(font_type);
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}
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return true;
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}
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}
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if (p_name == String("theme_override_font_sizes/font_size"))
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{
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if (p_value.get_type() != Variant::Type::NIL)
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{
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add_theme_font_size_override("font_size", p_value == Variant(0) ? Variant(1) : p_value);
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}
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else
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{
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remove_theme_font_size_override("font_size");
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}
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return true;
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}
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return false;
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}
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bool Terminal::_get(const StringName &p_name, Variant &r_value) {
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if (p_name == String("cols")) {
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r_value = cols;
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return true;
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}
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if (p_name == String("rows")) {
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r_value = rows;
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return true;
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}
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return false;
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}
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void Terminal::_get_property_list(List<PropertyInfo> *p_list) const
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{
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p_list->push_back(PropertyInfo(Variant::INT, "cols", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
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p_list->push_back(PropertyInfo(Variant::INT, "rows", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY));
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}
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bool Terminal::_is_valid_color_name(const String &p_name)
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{
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for (const char *entry : COLOR_NAMES)
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{
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if (std::strcmp(p_name.utf8().get_data(), entry) == 0)
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{
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return true;
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}
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}
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return false;
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}
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bool Terminal::_is_valid_font_type(const String &p_name)
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{
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for (const char *entry : FONT_TYPES)
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{
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if (std::strcmp(p_name.utf8().get_data(), entry) == 0)
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{
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return true;
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}
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}
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return false;
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}
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void Terminal::update_sizes(bool force)
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{
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Vector2 prev_size = Vector2(size);
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int32_t prev_font_size = font_size;
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Vector2 prev_cell_size = Vector2(cell_size);
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unsigned int prev_cols = cols;
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unsigned int prev_rows = rows;
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size = get_size();
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Ref<Font> font = fonts[FontType::NORMAL];
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font_size = get_theme_font_size("font_size");
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font_offset = font->get_height(font_size / 1.25);
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cell_size = font->get_string_size(
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"W", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
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cols = floor(size.x / cell_size.x);
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rows = floor(size.y / cell_size.y);
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if (!force && size == prev_size && font_size == prev_font_size && cell_size == prev_cell_size && cols == prev_cols && rows == prev_rows)
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return;
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tsm_screen_resize(screen, cols, rows);
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rs->viewport_set_size(viewport, size.x, size.y);
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back_image = Image::create(std::max(cols, 1u), std::max(rows, 1u), false, Image::FORMAT_RGBA8);
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back_texture->set_image(back_image);
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attr_image = Image::create(std::max(cols, 1u), std::max(rows, 1u), false, Image::FORMAT_L8);
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attr_texture->set_image(attr_image);
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update_shader_parameters(back_material);
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update_shader_parameters(fore_material);
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if (prev_cols != cols || prev_rows != rows)
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emit_signal("size_changed", Vector2i(cols, rows));
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refresh();
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}
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void Terminal::update_shader_parameters(Ref<ShaderMaterial> material)
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{
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material->set_shader_parameter("cols", cols);
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material->set_shader_parameter("rows", rows);
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material->set_shader_parameter("size", size);
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material->set_shader_parameter("cell_size", cell_size);
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material->set_shader_parameter("grid_size", Vector2(cols * cell_size.x, rows * cell_size.y));
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}
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void Terminal::initialize_rendering() {
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ResourceLoader* rl = ResourceLoader::get_singleton();
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rs = RenderingServer::get_singleton();
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attr_texture.instantiate();
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|
|
|
// Background.
|
|
|
|
back_texture.instantiate();
|
|
|
|
back_shader = rl->load(BACKGROUND_SHADER_PATH);
|
|
|
|
back_material.instantiate();
|
|
back_material->set_shader(back_shader);
|
|
back_material->set_shader_parameter("background_colors", back_texture);
|
|
back_material->set_shader_parameter("attributes", attr_texture);
|
|
|
|
back_canvas_item = rs->canvas_item_create();
|
|
rs->canvas_item_set_material(back_canvas_item, back_material->get_rid());
|
|
rs->canvas_item_set_parent(back_canvas_item, get_canvas_item());
|
|
rs->canvas_item_set_draw_behind_parent(back_canvas_item, true);
|
|
|
|
// Foreground.
|
|
|
|
char_shader = rs->shader_create();
|
|
rs->shader_set_code(char_shader, String(R"(
|
|
shader_type canvas_item;
|
|
render_mode blend_disabled;
|
|
)"));
|
|
|
|
char_material = rs->material_create();
|
|
rs->material_set_shader(char_material, char_shader);
|
|
|
|
char_canvas_item = rs->canvas_item_create();
|
|
rs->canvas_item_set_material(char_canvas_item, char_material);
|
|
|
|
canvas = rs->canvas_create();
|
|
rs->canvas_item_set_parent(char_canvas_item, canvas);
|
|
|
|
viewport = rs-> viewport_create();
|
|
rs->viewport_attach_canvas(viewport, canvas);
|
|
rs->viewport_set_disable_3d(viewport, true);
|
|
rs->viewport_set_transparent_background(viewport, true);
|
|
rs->viewport_set_clear_mode(viewport, RenderingServer::ViewportClearMode::VIEWPORT_CLEAR_NEVER);
|
|
rs->viewport_set_update_mode(viewport, RenderingServer::ViewportUpdateMode::VIEWPORT_UPDATE_ALWAYS);
|
|
rs->viewport_set_active(viewport, true);
|
|
|
|
fore_shader = rl->load(FOREGROUND_SHADER_PATH);
|
|
|
|
fore_material.instantiate();
|
|
fore_material->set_shader(fore_shader);
|
|
fore_material->set_shader_parameter("attributes", attr_texture);
|
|
|
|
fore_canvas_item = rs->canvas_item_create();
|
|
rs->canvas_item_set_material(fore_canvas_item, fore_material->get_rid());
|
|
rs->canvas_item_set_parent(fore_canvas_item, get_canvas_item());
|
|
|
|
rs->connect("frame_post_draw", Callable(this, "_on_frame_post_draw"));
|
|
}
|
|
|
|
void Terminal::update_theme() {
|
|
// Update colors.
|
|
palette.resize(TSM_COLOR_NUM);
|
|
for (int i = 0; i < TSM_COLOR_NUM; i++) {
|
|
tsm_vte_color color = static_cast<tsm_vte_color>(i);
|
|
palette[color] = get_theme_color(String(COLOR_NAMES[i]));
|
|
}
|
|
back_material->set_shader_parameter("background_color", palette[TSM_COLOR_BACKGROUND]);
|
|
|
|
// Update fonts.
|
|
for (int i = FontType::NORMAL; i <= FontType::BOLD_ITALICS; i++) {
|
|
FontType type = static_cast<FontType>(i);
|
|
fonts[type] = has_theme_font(FONT_TYPES[type]) ? get_theme_font(FONT_TYPES[type]) : get_theme_font(FONT_TYPES[FontType::NORMAL]);
|
|
}
|
|
|
|
refresh();
|
|
}
|
|
|
|
void Terminal::_on_frame_post_draw() {
|
|
if (redraw_requested) {
|
|
queue_redraw();
|
|
redraw_requested = false;
|
|
}
|
|
}
|
|
|
|
void Terminal::draw_screen() {
|
|
if (framebuffer_age == 0) {
|
|
Rect2 rect = Rect2(Vector2(), size);
|
|
|
|
rs->viewport_set_clear_mode(viewport, RenderingServer::ViewportClearMode::VIEWPORT_CLEAR_ONLY_NEXT_FRAME);
|
|
|
|
rs->canvas_item_clear(back_canvas_item);
|
|
rs->canvas_item_add_rect(back_canvas_item, rect, palette[TSM_COLOR_BACKGROUND]);
|
|
back_image->fill(palette[TSM_COLOR_BACKGROUND]);
|
|
|
|
rs->canvas_item_clear(fore_canvas_item);
|
|
rs->canvas_item_add_texture_rect(fore_canvas_item, rect, rs->viewport_get_texture(viewport));
|
|
}
|
|
|
|
rs->canvas_item_clear(char_canvas_item);
|
|
framebuffer_age = tsm_screen_draw(screen, Terminal::_draw_cb, this);
|
|
attr_texture->update(attr_image);
|
|
back_texture->update(back_image);
|
|
}
|
|
|
|
void Terminal::refresh() {
|
|
framebuffer_age = 0;
|
|
queue_redraw();
|
|
}
|
|
|
|
void Terminal::cleanup_rendering() {
|
|
// Background.
|
|
rs->free_rid(back_canvas_item);
|
|
|
|
// Foreground.
|
|
rs->free_rid(fore_canvas_item);
|
|
rs->free_rid(viewport);
|
|
rs->free_rid(canvas);
|
|
rs->free_rid(char_canvas_item);
|
|
rs->free_rid(char_material);
|
|
rs->free_rid(char_shader);
|
|
}
|
|
|
|
void Terminal::set_bell_muted(const bool muted) {
|
|
bell_muted = muted;
|
|
}
|
|
|
|
bool Terminal::get_bell_muted() const {
|
|
return bell_muted;
|
|
}
|
|
|
|
void Terminal::set_bell_cooldown(const double time) {
|
|
bell_cooldown = time;
|
|
|
|
if (!bell_timer->is_stopped()) {
|
|
bell_timer->stop();
|
|
|
|
double remaining_time = std::max(0.0, bell_cooldown - bell_timer->get_time_left());
|
|
if (remaining_time > 0)
|
|
bell_timer->start(remaining_time);
|
|
}
|
|
}
|
|
|
|
double Terminal::get_bell_cooldown() const {
|
|
return bell_cooldown;
|
|
}
|
|
|
|
void Terminal::set_blink_on_time(const double time)
|
|
{
|
|
blink_on_time = time;
|
|
fore_material->set_shader_parameter("blink_on_time", blink_on_time);
|
|
}
|
|
|
|
double Terminal::get_blink_on_time() const
|
|
{
|
|
return blink_on_time;
|
|
}
|
|
|
|
void Terminal::set_blink_off_time(const double time)
|
|
{
|
|
blink_off_time = time;
|
|
fore_material->set_shader_parameter("blink_off_time", blink_off_time);
|
|
}
|
|
|
|
double Terminal::get_blink_off_time() const
|
|
{
|
|
return blink_off_time;
|
|
}
|
|
|
|
void Terminal::clear() {
|
|
// Resize the terminal to a single row, forcing content above in to the scrollback buffer.
|
|
tsm_screen_resize(screen, cols, 1);
|
|
|
|
// Clear the scrollback buffer (hence clearing the content that was above).
|
|
tsm_screen_clear_sb(screen);
|
|
|
|
// Resize the screen to its original size.
|
|
tsm_screen_resize(screen, cols, rows);
|
|
|
|
refresh();
|
|
}
|
|
|
|
String Terminal::_copy_screen(ScreenCopyFunction func) {
|
|
char *out;
|
|
PackedByteArray data;
|
|
|
|
data.resize(std::max(func(screen, &out), 0));
|
|
if (data.size() > 0) {
|
|
memcpy(data.ptrw(), out, data.size());
|
|
std::free(out);
|
|
}
|
|
|
|
return data.get_string_from_utf8();
|
|
}
|
|
|
|
String Terminal::copy_all() {
|
|
return _copy_screen(&tsm_screen_copy_all);
|
|
}
|
|
|
|
String Terminal::copy_selection() {
|
|
return _copy_screen(&tsm_screen_selection_copy);
|
|
}
|
|
|
|
void Terminal::set_copy_on_selection(const bool p_enabled) {
|
|
copy_on_selection = p_enabled;
|
|
}
|
|
|
|
bool Terminal::get_copy_on_selection() const {
|
|
return copy_on_selection;
|
|
}
|
|
|
|
void Terminal::set_inverse_mode(const int mode) {
|
|
inverse_mode = static_cast<InverseMode>(mode);
|
|
|
|
bool inverse_enabled = inverse_mode == InverseMode::INVERSE_MODE_INVERT;
|
|
back_material->set_shader_parameter("inverse_enabled", inverse_enabled);
|
|
fore_material->set_shader_parameter("inverse_enabled", inverse_enabled);
|
|
|
|
refresh();
|
|
}
|
|
|
|
int Terminal::get_inverse_mode() const {
|
|
return static_cast<int>(inverse_mode);
|
|
}
|
|
|
|
void Terminal::initialize_input() {
|
|
selecting = false;
|
|
selection_mode = SelectionMode::NONE;
|
|
selection_timer = memnew(Timer);
|
|
selection_timer->set_wait_time(0.05);
|
|
selection_timer->connect("timeout", Callable(this, "_on_selection_held"));
|
|
add_child(selection_timer, false, INTERNAL_MODE_FRONT);
|
|
}
|
|
|
|
void Terminal::_handle_key_input(Ref<InputEventKey> event) {
|
|
if (!event.is_valid() || !event->is_pressed())
|
|
return;
|
|
|
|
const Key keycode = event->get_keycode();
|
|
char32_t unicode = event->get_unicode();
|
|
uint32_t ascii = unicode <= 127 ? unicode : 0;
|
|
|
|
unsigned int mods = 0;
|
|
if (event->is_alt_pressed())
|
|
mods |= TSM_SHIFT_MASK;
|
|
if (event->is_ctrl_pressed())
|
|
mods |= TSM_CONTROL_MASK;
|
|
if (event->is_shift_pressed())
|
|
mods |= TSM_SHIFT_MASK;
|
|
|
|
std::pair<Key, char32_t> key = {keycode, unicode};
|
|
uint32_t keysym = (KEY_MAP.count(key) > 0) ? KEY_MAP.at(key) : XKB_KEY_NoSymbol;
|
|
|
|
last_input_event_key = event;
|
|
tsm_vte_handle_keyboard(vte, keysym, ascii, mods, unicode ? unicode : TSM_VTE_INVALID);
|
|
|
|
// Return to the bottom of the scrollback buffer if we scrolled up. Ignore
|
|
// modifier keys pressed in isolation or if Ctrl+Shift modifier keys are
|
|
// pressed.
|
|
std::set<Key> mod_keys = {KEY_ALT, KEY_SHIFT, KEY_CTRL, KEY_META};
|
|
if (mod_keys.find(keycode) == mod_keys.end() &&
|
|
!(event->is_ctrl_pressed() && event->is_shift_pressed())) {
|
|
tsm_screen_sb_reset(screen);
|
|
queue_redraw();
|
|
}
|
|
|
|
// Prevent focus changing to other inputs when pressing Tab or Arrow keys.
|
|
std::set<Key> tab_arrow_keys = {KEY_LEFT, KEY_UP, KEY_RIGHT, KEY_DOWN, KEY_TAB};
|
|
if (tab_arrow_keys.find(keycode) != tab_arrow_keys.end())
|
|
accept_event();
|
|
}
|
|
|
|
void Terminal::_handle_mouse_wheel(Ref<InputEventMouseButton> event) {
|
|
if (!event.is_valid() || !event->is_pressed())
|
|
return;
|
|
|
|
void (*scroll_func)(tsm_screen *, unsigned int) = nullptr;
|
|
|
|
switch (event->get_button_index()) {
|
|
case MOUSE_BUTTON_WHEEL_UP:
|
|
scroll_func = &tsm_screen_sb_up;
|
|
break;
|
|
case MOUSE_BUTTON_WHEEL_DOWN:
|
|
scroll_func = &tsm_screen_sb_down;
|
|
break;
|
|
default:
|
|
break;
|
|
};
|
|
|
|
if (scroll_func != nullptr) {
|
|
// Scroll 5 times as fast as normal if alt is pressed (like TextEdit).
|
|
// Otherwise, just scroll 3 lines.
|
|
int speed = event->is_alt_pressed() ? 15 : 3;
|
|
double factor = event->get_factor();
|
|
(*scroll_func)(screen, speed * factor);
|
|
queue_redraw();
|
|
}
|
|
}
|
|
|
|
void Terminal::_handle_selection(Ref<InputEventMouse> event) {
|
|
if (!event.is_valid())
|
|
return;
|
|
|
|
Ref<InputEventMouseButton> mb = event;
|
|
if (mb.is_valid()) {
|
|
if (!mb->is_pressed() || mb->get_button_index() != MOUSE_BUTTON_LEFT)
|
|
return;
|
|
|
|
if (selecting) {
|
|
selecting = false;
|
|
selection_mode = SelectionMode::NONE;
|
|
tsm_screen_selection_reset(screen);
|
|
queue_redraw();
|
|
}
|
|
|
|
selecting = false;
|
|
selection_mode = SelectionMode::POINTER;
|
|
|
|
return;
|
|
}
|
|
|
|
Ref<InputEventMouseMotion> mm = event;
|
|
if (mm.is_valid()) {
|
|
if ((mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) && selection_mode != SelectionMode::NONE && !selecting) {
|
|
selecting = true;
|
|
Vector2 start = event->get_position() / cell_size;
|
|
tsm_screen_selection_start(screen, start.x, start.y);
|
|
queue_redraw();
|
|
selection_timer->start();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
void Terminal::_on_selection_held() {
|
|
if (!(Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) || selection_mode == SelectionMode::NONE) {
|
|
#if defined(__linux__)
|
|
if (copy_on_selection) {
|
|
DisplayServer::get_singleton()->clipboard_set_primary(copy_selection());
|
|
}
|
|
#endif
|
|
|
|
selection_timer->stop();
|
|
return;
|
|
}
|
|
|
|
Vector2 target = get_local_mouse_position() / cell_size;
|
|
tsm_screen_selection_target(screen, target.x, target.y);
|
|
queue_redraw();
|
|
selection_timer->start();
|
|
}
|
|
|
|
// Add default theme items for the "Terminal" theme type if they don't exist.
|
|
// These defaults match Godot's built-in default theme (note: this is different from the default editor theme).
|
|
void Terminal::set_default_theme_items() {
|
|
Ref<Theme> default_theme = ThemeDB::get_singleton()->get_default_theme();
|
|
if (default_theme->get_type_list().has("Terminal")) return;
|
|
|
|
// Default colors and font sizes from CodeEdit, TextEdit, et al.
|
|
// A comment on the translucency of the default background color: https://github.com/godotengine/godot/pull/51159#issuecomment-891127783.
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "background_color", "Terminal", Color(0.1, 0.1, 0.1, 0.6));
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "foreground_color", "Terminal", Color(0.875, 0.875, 0.875, 1));
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_FONT_SIZE, "font_size", "Terminal", 16);
|
|
|
|
// Default ANSI colors based on xterm defaults: https://en.wikipedia.org/wiki/ANSI_escape_code#Colors.
|
|
// Some discussion about the slight difference of the blue colors: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=241717.
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_0_color" , "Terminal", Color::hex(0x000000FF)); // Black
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_1_color" , "Terminal", Color::hex(0xCD0000FF)); // Red
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_2_color" , "Terminal", Color::hex(0x00CD00FF)); // Green
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_3_color" , "Terminal", Color::hex(0xCDCD00FF)); // Yellow
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_4_color" , "Terminal", Color::hex(0x0000EEFF)); // Blue
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_5_color" , "Terminal", Color::hex(0xCD00CDFF)); // Magenta
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_6_color" , "Terminal", Color::hex(0x00CDCDFF)); // Cyan
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_7_color" , "Terminal", Color::hex(0xE5E5E5FF)); // White
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_8_color" , "Terminal", Color::hex(0x7F7F7FFF)); // Bright Black (Gray)
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_9_color" , "Terminal", Color::hex(0xFF0000FF)); // Bright Red
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_10_color", "Terminal", Color::hex(0x00FF00FF)); // Bright Green
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_11_color", "Terminal", Color::hex(0xFFFF00FF)); // Bright Yellow
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_12_color", "Terminal", Color::hex(0x5C5CFFFF)); // Bright Blue
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_13_color", "Terminal", Color::hex(0xFF00FFFF)); // Bright Magenta
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_14_color", "Terminal", Color::hex(0x00FFFFFF)); // Bright Cyan
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_COLOR, "ansi_15_color", "Terminal", Color::hex(0xFFFFFFFF)); // Bright White
|
|
|
|
// No monospaced font in the default theme, so try to import our own. Will default to a non-monospace font otherwise.
|
|
ResourceLoader* rl = ResourceLoader::get_singleton();
|
|
String const font_path = "res://addons/godot_xterm/themes/fonts/regular.tres";
|
|
if (rl->exists(font_path)) {
|
|
Ref<Font> default_font = rl->load(font_path);
|
|
for (int i = FontType::NORMAL; i <= FontType::BOLD_ITALICS; i++) {
|
|
FontType type = static_cast<FontType>(i);
|
|
default_theme->set_theme_item(Theme::DATA_TYPE_FONT, FONT_TYPES[type], "Terminal", default_font);
|
|
}
|
|
}
|
|
}
|