Terminal emulator for the Godot game engine.
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Leroy Hopson 5232d24e6f
fix(ci): wait for linux binaries when exporting to web
Ensures we have both the linux and wasm binaries when exporting to web.
The linux binaries are required as the host system uses linux and will
fail to identify the GDExtension node types (PTY, Terminal) leading to
the export not including them.

Also removes the retry action as the initial export command was not
returning an error exit code anyway.
2024-04-01 09:36:10 +13:00
.github fix(ci): wait for linux binaries when exporting to web 2024-04-01 09:36:10 +13:00
.plugged Setup tests 2024-02-18 14:06:25 +13:00
addons feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
docs feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
examples feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
misc chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
test feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
themes chore(imports): automatic editor import updates 2024-03-30 01:36:15 +13:00
.env.example Detect rendering driver to use with macos runner 2024-02-24 16:18:50 +13:00
.gitattributes docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitignore feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
.gitmodules feat(term): implement copy_all() 2024-03-03 21:04:42 +13:00
.pre-commit-config.yaml chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
default_env.tres Godot 4 automatic changes 2022-11-09 20:57:46 +00:00
export_presets.cfg feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
Justfile feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
LICENSE.md chore(license): update license text 2024-03-30 02:26:31 +13:00
plug.gd Setup tests 2024-02-18 14:06:25 +13:00
project.godot docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
README.md docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00

GodotXterm - Terminal Emulator


Godot Version License Build and Test

GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.

The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main branch. The latest code for the Godot 3 version can be found on the godot-3.x branch.

Live Demo View Documentation