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Terminal emulator for the Godot game engine.
5232d24e6f
Ensures we have both the linux and wasm binaries when exporting to web. The linux binaries are required as the host system uses linux and will fail to identify the GDExtension node types (PTY, Terminal) leading to the export not including them. Also removes the retry action as the initial export command was not returning an error exit code anyway. |
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.github | ||
.plugged | ||
addons | ||
docs | ||
examples | ||
misc | ||
test | ||
themes | ||
.env.example | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.pre-commit-config.yaml | ||
default_env.tres | ||
export_presets.cfg | ||
Justfile | ||
LICENSE.md | ||
plug.gd | ||
project.godot | ||
README.md |
GodotXterm - Terminal Emulator
GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.
The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main
branch.
The latest code for the Godot 3 version can be found on the godot-3.x
branch.