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cceffd4edf
Allows the plugin to load even if resources have not been imported yet. For example, if someone has opened a project with the plugin for the first time. Otherwise, the plugin will fail to load and be disable in the `project.godot` file. |
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.. | ||
editor_plugins/terminal | ||
import_plugins | ||
native | ||
nodes | ||
resources | ||
themes | ||
util | ||
.gitignore | ||
LICENSE.md | ||
plugin.cfg | ||
plugin.gd | ||
pty.gd | ||
terminal.gd | ||
THIRDPARTY_NOTICES.txt | ||
THIRDPARTY_NOTICES_nopty.txt |