Terminal emulator for the Godot game engine.
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Leroy Hopson 6c8be30e7f
fix(pty): initialize exit_code to 0
Uninitialized exit_code variable was causing tests to fail on x86_32
arch due to returning an arbitrary int where 0 was expected.
2024-04-01 10:12:16 +13:00
.github fix(ci): remove run_attempt from build name 2024-04-01 10:02:16 +13:00
.plugged Setup tests 2024-02-18 14:06:25 +13:00
addons fix(pty): initialize exit_code to 0 2024-04-01 10:12:16 +13:00
docs feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
examples feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
misc chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
test fix(pty): initialize exit_code to 0 2024-04-01 10:12:16 +13:00
themes chore(imports): automatic editor import updates 2024-03-30 01:36:15 +13:00
.env.example Detect rendering driver to use with macos runner 2024-02-24 16:18:50 +13:00
.gitattributes docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitignore feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
.gitmodules feat(term): implement copy_all() 2024-03-03 21:04:42 +13:00
.pre-commit-config.yaml chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
default_env.tres Godot 4 automatic changes 2022-11-09 20:57:46 +00:00
export_presets.cfg feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
Justfile feat(web): re-enable web exports 2024-03-30 22:52:39 +13:00
LICENSE.md chore(license): update license text 2024-03-30 02:26:31 +13:00
plug.gd Setup tests 2024-02-18 14:06:25 +13:00
project.godot docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
README.md docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00

GodotXterm - Terminal Emulator


Godot Version License Build and Test

GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.

The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main branch. The latest code for the Godot 3 version can be found on the godot-3.x branch.

Live Demo View Documentation