Terminal emulator for the Godot game engine.
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Leroy Hopson 7778d68578
fix(ci): add run number and attempt to job name
Ensures that 'wait-for-check' will wait for builds of the same run
regardless of if there have been successful builds for other runs of the
same comit (e.g. when changes are menged in to main causing the branch
to be fast-forward and hence running CI for the same commit).
2024-03-30 20:29:42 +13:00
.github fix(ci): add run number and attempt to job name 2024-03-30 20:29:42 +13:00
.plugged Setup tests 2024-02-18 14:06:25 +13:00
addons chore(tidyup): remove old unused code 2024-03-30 02:19:01 +13:00
docs chore(docs): update godot version badge 2024-03-30 02:25:37 +13:00
examples chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
misc chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
test chore(imports): automatic editor import updates 2024-03-30 01:36:15 +13:00
themes chore(imports): automatic editor import updates 2024-03-30 01:36:15 +13:00
.env.example Detect rendering driver to use with macos runner 2024-02-24 16:18:50 +13:00
.gitattributes docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitignore docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitmodules feat(term): implement copy_all() 2024-03-03 21:04:42 +13:00
.pre-commit-config.yaml chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
default_env.tres Godot 4 automatic changes 2022-11-09 20:57:46 +00:00
export_presets.cfg Use default export templates for HTML5 2022-08-27 10:32:22 +12:00
Justfile chore(build): enable debug symbols by default 2024-03-01 19:11:47 +13:00
LICENSE.md chore(license): update license text 2024-03-30 02:26:31 +13:00
plug.gd Setup tests 2024-02-18 14:06:25 +13:00
project.godot docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
README.md docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00

GodotXterm - Terminal Emulator


Godot Version License Build and Test

GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.

The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main branch. The latest code for the Godot 3 version can be found on the godot-3.x branch.

Live Demo View Documentation