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37 lines
1.7 KiB
Markdown
37 lines
1.7 KiB
Markdown
<img align="left" width="64" height="64" src="icon.png">
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# GodotXterm
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[![Build Status](https://travis-ci.org/lihop/godot-xterm.svg?branch=master)](https://travis-ci.org/lihop/godot-xterm)
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![Version](https://img.shields.io/badge/version-0.1.0-orange.svg)
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![Godot Version](https://img.shields.io/badge/godot-3.2+-blue.svg)
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![License](https://img.shields.io/badge/license-MIT-green.svg)
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Xterm for Godot.
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This is still very much a work in progress.
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Most of the credit goes to the authors of [xterm.js](https://github.com/xtermjs/xterm.js) as most of this code was taken from that project and translated to GDScript.
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## Demo
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If you are running Linux and have `which`, `bash` and `socat` installed you can run the main scene (`demo.tscn`) and it will try
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to connect the Terminal node to your system.
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Otherwise you can check out the gif below:
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<img src="demo.gif">
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## Testing
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This project uses the awesome [Gut](https://github.com/bitwes/Gut) (Godot Unit Testing) plugin for testing.
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You can run the tests by playing the test scene at `res://test/test.tscn` and clicking run.
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## License
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If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license.
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You are also implicitly verifying that all code is your original work, or unoriginal work which is published under a compatible license or waiver.
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Copyright (c) 2020, [The GodotXterm authors](https://github.com/lihop/godot-xterm/graphs/contributors) (MIT License)<br>
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Copyright (c) 2017-2019, [The xterm.js authors](https://github.com/xtermjs/xterm.js/graphs/contributors) (MIT License)<br>
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Copyright (c) 2014-2017, SourceLair, Private Company ([www.sourcelair.com](https://www.sourcelair.com/home)) (MIT License)<br>
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Copyright (c) 2012-2013, Christopher Jeffrey (MIT License)
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