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Terminal emulator for the Godot game engine.
If there are certain errors running the scene (e.g. script errors), Godot will log the error but never quit, meaning the step will continue to run indefinitely. This adds a 2 minute timeout to prevent that. |
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.github | ||
.plugged | ||
addons | ||
benchmark | ||
docs | ||
examples | ||
misc | ||
test | ||
themes | ||
.env.example | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.pre-commit-config.yaml | ||
default_env.tres | ||
export_presets.cfg | ||
Justfile | ||
LICENSE.md | ||
plug.gd | ||
project.godot | ||
README.md |

GodotXterm - Terminal Emulator
GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.
The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main
branch.
The latest code for the Godot 3 version can be found on the godot-3.x
branch.