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007182b117
Closes #5
31 lines
1.8 KiB
Markdown
31 lines
1.8 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Added
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- Support for Windows 64-bit and compiling on Windows using MSVC.
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### Changed
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- Updated build script. `./build.sh` will create a debug build of the gdnative library for the current platform. `./build.sh release-all` will create release build of the gdnative library for every supported platform.
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- Positioned background rect at 0,0 so it is no longer offset if a margin is added when Terminal is a child of a Container node.
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- Removed all pre-compiled binaries using BFG [Repo-Cleaner](https://rtyley.github.io/bfg-repo-cleaner/), thus re-writing git history.
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### Fixed
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- Fixed #12 where incorrect data would sometimes be written to the terminal when passing a string to the Terminal's `write()` method.
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## [1.0.0] - 2020-10-05
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### Added
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- Changelog.
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- Asciicast importer plugin. Enables the import of .cast ([asciicast files v2](https://github.com/asciinema/asciinema/blob/master/doc/asciicast-v2.md)) that can be made using the [asciinema](https://asciinema.org/) terminal session recorder. See the [asciicast scene](/examples/asciicast) for example usage.
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- Pre-built binary for x11 platform.
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### Changed
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- Implementation of Terminal node from GDScript to GDNative using [Aetf's patched version of libtsm](https://github.com/Aetf/libtsm).
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- Move input handling to the Terminal node itself, rather than handling it in a seperate Control node.
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- The Terminal `write()` method now accepts both String and PoolByteArray.
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[Unreleased]: https://github.com/lihop/godot-xterm/compare/v1.0.0...HEAD
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[1.0.0]: https://github.com/lihop/godot-xterm/releases/tag/v1.0.0
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