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Terminal emulator for the Godot game engine.
d6a4adf6aa
Adds support for 'normal' and 'focus' Style Boxes to Terminal node. Changes default background color to transparent, with background to be set by StyleBox. If background color is not transparent, will draw a background color rect to cover the entire control over the top of any stylebox. This is consistent with the behavior of the TextEdit node with regards to theme colors and styleboxes. |
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.github | ||
.plugged | ||
addons | ||
docs | ||
examples | ||
misc | ||
test | ||
themes | ||
.env.example | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.pre-commit-config.yaml | ||
default_env.tres | ||
export_presets.cfg | ||
Justfile | ||
LICENSE.md | ||
plug.gd | ||
project.godot | ||
README.md |
GodotXterm - Terminal Emulator
GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.
The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main
branch.
The latest code for the Godot 3 version can be found on the godot-3.x
branch.