mirror of
https://github.com/lihop/godot-xterm.git
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f8412a03f5
Makes libtsm a static library rather than dynamic so that it doesn't
have to be installed as a system library on the user's operating system.
Also updates SConstruct to work on more operating systems other than
just NixOS. Adds a number of docker files for building the library on
various distributions (NixOS, Arch Linux, Ubuntu).
Uses a fork of godot-cpp with an updated godot_headers submodule that
includes godotengine/godot_headers#76. We should go back to tracking
https://github.com/godotengine/godot-cpp once the submodule has
been updated in that repo.
Former-commit-id: d8c8b5b272
25 lines
1 KiB
Markdown
25 lines
1 KiB
Markdown
<img align="left" width="64" height="64" src="icon.png">
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# Godot Xterm Native
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![Version](https://img.shields.io/badge/version-0.1.0-orange.svg)
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![Godot Version](https://img.shields.io/badge/godot-3.2+-blue.svg)
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![License](https://img.shields.io/badge/license-MIT-green.svg)
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Native implementation of Godot Xterm using GDNative with [libtsm](https://github.com/Aetf/libtsm).
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## Demo
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Click the thumbnail to watch a demo video on youtube:
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[![Demo video thumbnail](https://img.youtube.com/vi/_Tt4eQEBybo/0.jpg)](https://www.youtube.com/watch?v=_Tt4eQEBybo)
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## License
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If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license.
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You are also implicitly verifying that all code is your original work, or unoriginal work which is published under a compatible license or waiver.
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Copyright (c) 2020 Leroy Hopson (MIT License)
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The fonts used in this project are published under a seperate license.
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See: [addons/godot_xterm_native/fonts/LICENSE.txt](addons/godot_xterm_native/fonts/LICENSE.txt).
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