Terminal emulator for the Godot game engine.
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Leroy Hopson f9f055f08e
fix(ci): make tests need builds to complete
The wait for action is not reliable, so tests are running before builds
have completed. By adding the explicit needs, tests will run at the
right time, but it will make workflow runs a bit slower.
2024-03-30 02:32:23 +13:00
.github fix(ci): make tests need builds to complete 2024-03-30 02:32:23 +13:00
.plugged Setup tests 2024-02-18 14:06:25 +13:00
addons chore(tidyup): remove old unused code 2024-03-30 02:19:01 +13:00
docs chore(docs): update godot version badge 2024-03-30 02:25:37 +13:00
examples chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
misc chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
test chore(imports): automatic editor import updates 2024-03-30 01:36:15 +13:00
themes chore(imports): automatic editor import updates 2024-03-30 01:36:15 +13:00
.env.example Detect rendering driver to use with macos runner 2024-02-24 16:18:50 +13:00
.gitattributes docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitignore docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
.gitmodules feat(term): implement copy_all() 2024-03-03 21:04:42 +13:00
.pre-commit-config.yaml chore(spelling): add codespell pre-commit hook 2024-03-30 01:27:28 +13:00
default_env.tres Godot 4 automatic changes 2022-11-09 20:57:46 +00:00
export_presets.cfg Use default export templates for HTML5 2022-08-27 10:32:22 +12:00
Justfile chore(build): enable debug symbols by default 2024-03-01 19:11:47 +13:00
LICENSE.md chore(license): update license text 2024-03-30 02:26:31 +13:00
plug.gd Setup tests 2024-02-18 14:06:25 +13:00
project.godot docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00
README.md docs(rtd): move documentation to read the docs 2024-03-30 01:20:07 +13:00

GodotXterm - Terminal Emulator


Godot Version License Build and Test

GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.

The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main branch. The latest code for the Godot 3 version can be found on the godot-3.x branch.

Live Demo View Documentation