mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-21 17:20:25 +01:00
Terminal emulator for the Godot game engine.
fcad5d64b9
Turns out the 32bit tests were actually using 64bit Godot and testing the 64bit binaries. This commit ensures that the tests use the correct builds and adds 32bit linux to the gdextension file. |
||
---|---|---|
.github | ||
.plugged | ||
addons | ||
docs | ||
examples | ||
misc | ||
test | ||
themes | ||
.env.example | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.pre-commit-config.yaml | ||
default_env.tres | ||
export_presets.cfg | ||
Justfile | ||
LICENSE.md | ||
plug.gd | ||
project.godot | ||
README.md |
GodotXterm - Terminal Emulator
GDNative terminal for Godot. Built using libtsm, libuv, and node-pty. Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the Features section of the documentation for more detail.
The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the main
branch.
The latest code for the Godot 3 version can be found on the godot-3.x
branch.