mirror of
https://gitlab.com/lvra/lvra.gitlab.io.git
synced 2025-07-01 17:25:31 +02:00
Draft: talk about other installations
This commit is contained in:
parent
75c5a45f91
commit
7b90c31a5f
1 changed files with 35 additions and 2 deletions
|
@ -5,9 +5,13 @@ title: Unity
|
|||
|
||||
# Unity
|
||||
|
||||
This article will take you through installing Unity Hub, Unity, and ALCOM (the FOSS alternative to VRChat Creator Companion).
|
||||
This article will take you through installing Unity and ALCOM (the FOSS alternative to VRChat Creator Companion).
|
||||
|
||||
## Set up UnityHub
|
||||
|
||||
## Unity Installation:
|
||||
There are many ways:(TODO)
|
||||
|
||||
### Using UnityHub
|
||||
|
||||
Download the [UnityHub AppImage](https://public-cdn.cloud.unity3d.com/hub/prod/UnityHub.AppImage). Run the AppImage like you normally would.
|
||||
|
||||
|
@ -20,10 +24,23 @@ First, take a look at this page from [the official VRChat docs](https://creators
|
|||
1. When prompted, select *Android Build Support* and *Windows Build Support (Mono)*.
|
||||
- You may need to install `cpio` from your distro's repos in order to install these components (The AppImage erroneously doesn't include it). To check if it's installed, run `which cpio` in a terminal.
|
||||
|
||||
|
||||
### Standalone Install (Only Pro and Plus licenses)
|
||||
You can download the tar from [here](https://unity.com/releases/editor/archive) after that extract the contents in a folder of your choosing (make sure the folder structure remains untouched).
|
||||
afterwords you can activate your unity installation with the following command:
|
||||
`.Editor/Unity -quit -batchmode -serial XX-XXXX-XXXX-XXXX-XXXX-XXXX -username 'yourUnity@mail.com' -password 'XXXXXXX'`
|
||||
|
||||
To Open a project in Unity simply run:
|
||||
` ./Editor/Unity -projectPath /path/to/your/project `
|
||||
|
||||
To download Unity you can also use the following cli tool: https://github.com/Larusso/unity-version-manager
|
||||
|
||||
## ALCOM
|
||||
|
||||
vrc-get is a native FOSS package manager written in Rust. Its GUI counterpart was formerly known as vrc-get-gui, but has been rebranded as ALCOM (***Al***ternative Creator ***Com***panion).
|
||||
|
||||
### AppImage
|
||||
|
||||
1. Download the [AppImage from the latest "gui" release\*](https://github.com/vrc-get/vrc-get/releases). Pick the file named `alcom-<some version>-x86_64.AppImage`.
|
||||
- \*Some users say the v0.16.0 and v1.0.0 releases only show a blank white GUI. If you're affected by this bug, downgrade to [v0.1.15](https://github.com/vrc-get/vrc-get/releases/tag/gui-v0.1.15) AppImage for the time being.
|
||||
1. Run the AppImage.
|
||||
|
@ -32,8 +49,24 @@ vrc-get is a native FOSS package manager written in Rust. Its GUI counterpart wa
|
|||
1. Go to VRChat SDK -> Show Control Panel and dock it to the main window.
|
||||
1. It may open windows partially offscreen. If this happens, see [this section below](#editor-windows-appear-partially-offscreen).
|
||||
|
||||
### Flatpak
|
||||
To use the flatpak you will have to provide the following bash script to Alcom instead of the Unity executable
|
||||
```
|
||||
#!/bin/bash
|
||||
|
||||
# Execute the Flatpak application with the provided arguments
|
||||
flatpak run com.unity.UnityHub -- "$@"
|
||||
```
|
||||
|
||||
and symlink the flatpak .config unity folder to the system's one:
|
||||
|
||||
` ln ~/.var/app/com.unity.UnityHub/config/unity3d/Unity/licenses/ ~/.config/unity3d/Unity/licenses`
|
||||
|
||||
Now you should be able to create and upload avatars and worlds like you normally would.
|
||||
|
||||
### Standalone
|
||||
To use the standalone version simply add to alcom the Unity executable of that editor version
|
||||
|
||||
<!--
|
||||
This is no longer maintained.
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue