Merge branch 'main' into 'main'

Adjust unity.md's 'AssetBundle was not built' section

See merge request lvra/lvra.gitlab.io!28
This commit is contained in:
libjared 2024-06-13 13:42:38 +00:00
commit 9f126de37e

View file

@ -60,9 +60,9 @@ exec flatpak run com.unity.UnityHub "$@"
### Worlds: AssetBundle was not built ### Worlds: AssetBundle was not built
When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames. This error is caused by VRCSDK build incorrectly expecting a mixed-case AssetBundle filename, while Unity outputs a lowercase filename, which fails a file existence check and causes the SDK to abort the build.
To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases To fix this, import `WorldSDKPatcher.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
### Shaders fail to include some .cginc files ### Shaders fail to include some .cginc files