wivrn: no longer have to grab matching APK manually

This commit is contained in:
galister 2024-09-27 09:04:49 +00:00
parent 9cd23881f8
commit c7cc5ab6fd

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@ -9,11 +9,11 @@ title: WiVRn
![The WiVRn mascot](https://github.com/WiVRn/WiVRn/blob/master/images/wivrn.svg?raw=true)
> WiVRn lets you run OpenXR applications on a computer and display them on a standalone headset.
> WiVRn wirelessly connects a standalone VR headset to a Linux computer. You can then play PCVR games on the headset while processing is done on the computer.
It's very similar in purpose to [Monado](/docs/fossvr/monado/), but for standalone VR headsets.
WiVRn is based on [Monado](/docs/fossvr/monado/) and can be used with [OpenComposite](/docs/fossvr/opencomposite/) to support a majority of titles available for SteamVR. A wide range of standalone headsets are supported.
Should you utilize [Envision](/docs/fossvr/envision/) for WiVRn setup, please ensure your APK and WiVRn server match as closely as possible. Check the WiVRn github [actions](https://github.com/WiVRn/WiVRn/actions) for an APK matching your server build to install to your headset.
We recommend using [Envision](/docs/fossvr/envision/) to install and launch WiVRn & OpenComposite. Envision will handle all configuration seamlessly and avoids many of the pitfalls of a manual setup.
## Wired WiVRn