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Co-authored-by: hypevhs <4498312-hypevhs@users.noreply.gitlab.com>
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Mhowser 2025-04-03 17:59:39 +00:00
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@ -29,7 +29,7 @@ There are some minor visual bugs specific to running Resonite on Proton, such as
## Mirrors look cross-eyed
When playing Resonite under [Monado](https://lvra.gitlab.io/docs/fossvr/monado/) or [Wivrn](https://lvra.gitlab.io/docs/fossvr/wivrn/) with a headset that has canted displays (Valve Index), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed.
When playing Resonite under [Monado](https://lvra.gitlab.io/docs/fossvr/monado/) or [WiVRn](https://lvra.gitlab.io/docs/fossvr/wivrn/), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed. This only affects headsets with canted displays (e.g. Valve Index, Pimax).
To solve this, prepend `OXR_PARALLEL_VIEWS=1` to Resonite's launch options. This adds a small performance penalty, so only use it when necessary.