Clean up VRCSDKonLinux information

This commit is contained in:
thegu5 2024-04-09 22:56:53 +00:00
parent 254e5cc54a
commit df8f48e9d7

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@ -54,22 +54,14 @@ To install, click the releases tab, download the zip, extract it somewhere, and
exec flatpak run com.unity.UnityHub "$@" exec flatpak run com.unity.UnityHub "$@"
``` ```
## VRCSDKonLinux
- For world projects, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
- For avatar projects, import `AvatarSDKPatch.unitypackage`: https://github.com/Bartkk0/VRCSDKonLinux/releases
These will mod the appropriate VRCSDK methods to apply several fixes:
- Make AssetBundle building be case-sensitive-aware
- Let Build & Test copy local avatars to the correct directory (WIP?)
## Troubleshooting ## Troubleshooting
### AssetBundle was not built ### AssetBundle was not built
When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames. When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames.
To fix this, see the [VRCSDKonLinux](#VRCSDKonLinux) section. To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
### Shaders fail to include some .cginc files ### Shaders fail to include some .cginc files