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Update audio fix
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@ -19,7 +19,9 @@ This tar file can be extracted to a ~/.steam/steam/compatibilitytools.d/ (create
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## Common issues
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## Common issues
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If you utilize pipewire [this workaround is required not to drop audio from time to time](https://wiki.archlinux.org/title/PipeWire#Audio_cutting_out_when_multiple_streams_start_playing) on displayport audio headsets like the valve index. (Controversial; same issue also encountered on other servers.)
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If you utilize pipewire as your audio server, VRChat has a tendancy to drop multiple seconds of audio over displayport connections under load for HMDs like the Valve Index [this workaround is required not to drop audio from time to time](https://gitlab.freedesktop.org/pipewire/pipewire/-/wikis/Troubleshooting#stuttering-audio-in-virtual-machine).
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Similar tuning of pulseaudio can fix the issue if encountered there.
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Should the game prompt to exit the game upon an anticheat failure, simply try to load the game again until it works. [See EAC section](eac)
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Should the game prompt to exit the game upon an anticheat failure, simply try to load the game again until it works. [See EAC section](eac)
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