cvr-props/Assets/sunset_box
2023-07-23 00:29:51 +02:00
..
ao_map.png sunset box: fixed normals and other thingsTM 2023-02-19 18:50:50 +01:00
ao_map.png.meta sunset box: fixed normals and other thingsTM 2023-02-19 18:50:50 +01:00
heightmap.png sunset box: fixed normals and other thingsTM 2023-02-19 18:50:50 +01:00
heightmap.png.meta sunset box: fixed normals and other thingsTM 2023-02-19 18:50:50 +01:00
normal_map.png sunset box: fixed normals and other thingsTM 2023-02-19 18:50:50 +01:00
normal_map.png.meta sunset box: fixed normals and other thingsTM 2023-02-19 18:50:50 +01:00
NoRotationDummy.prefab sunset box: add single pass instanced rendering support needed for cvr experimental 2023-06-25 11:54:54 +02:00
NoRotationDummy.prefab.meta sunset box: add single pass instanced rendering support needed for cvr experimental 2023-06-25 11:54:54 +02:00
random_128x128.png sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
random_128x128.png.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
Sunset Env.mat sunset box: yes 2023-02-20 21:32:30 +01:00
Sunset Env.mat.meta proper horizon colours yay 2023-02-12 19:13:24 +01:00
Sunset.mat sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
Sunset.mat.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.fbx fix box origin, limit water level to always be below camera 2023-02-14 22:06:55 +01:00
sunset_box.fbx.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.unity lock rotation i think 2023-03-12 17:45:08 +01:00
sunset_box.unity.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_dynamic.shader sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_dynamic.shader.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_env_dynamic.shader sunset box: lock rotation of sun 2023-07-23 00:29:51 +02:00
sunset_env_dynamic.shader.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
water_normal.png sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
water_normal.png.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00