.. |
ao_map.png
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sunset box: fixed normals and other thingsTM
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2023-02-19 18:50:50 +01:00 |
ao_map.png.meta
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sunset box: fixed normals and other thingsTM
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2023-02-19 18:50:50 +01:00 |
heightmap.png
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sunset box: fixed normals and other thingsTM
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2023-02-19 18:50:50 +01:00 |
heightmap.png.meta
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sunset box: fixed normals and other thingsTM
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2023-02-19 18:50:50 +01:00 |
normal_map.png
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sunset box: fixed normals and other thingsTM
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2023-02-19 18:50:50 +01:00 |
normal_map.png.meta
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sunset box: fixed normals and other thingsTM
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2023-02-19 18:50:50 +01:00 |
NoRotationDummy.prefab
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sunset box: add single pass instanced rendering support needed for cvr experimental
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2023-06-25 11:54:54 +02:00 |
NoRotationDummy.prefab.meta
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sunset box: add single pass instanced rendering support needed for cvr experimental
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2023-06-25 11:54:54 +02:00 |
random_128x128.png
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
random_128x128.png.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
Sunset Env.mat
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sunset box: yes
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2023-02-20 21:32:30 +01:00 |
Sunset Env.mat.meta
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proper horizon colours yay
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2023-02-12 19:13:24 +01:00 |
Sunset.mat
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
Sunset.mat.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
sunset_box.fbx
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fix box origin, limit water level to always be below camera
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2023-02-14 22:06:55 +01:00 |
sunset_box.fbx.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
sunset_box.unity
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lock rotation i think
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2023-03-12 17:45:08 +01:00 |
sunset_box.unity.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
sunset_dynamic.shader
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
sunset_dynamic.shader.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
sunset_env_dynamic.shader
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sunset box: add single pass instanced rendering support needed for cvr experimental
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2023-06-25 11:54:54 +02:00 |
sunset_env_dynamic.shader.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
water_normal.png
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |
water_normal.png.meta
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sunset box init, start work on water part of shader
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2023-02-12 14:49:04 +01:00 |