SteamVR/OpenVR overlay for Linux/X11 that displays the screen in VR
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2023-04-17 21:23:19 +02:00
bindings convert to steamvr input system & add binding to toggle all overlays 2023-04-11 18:03:03 +02:00
openvr init - display part of screen on a vr overlay 2023-04-02 14:34:52 +02:00
src refactor how multiple overlays get grabbed at the same time 2023-04-17 21:23:19 +02:00
.clang-format reposition overlay with trigger+B 2023-04-03 21:15:43 +02:00
.gitignore refactor 2023-04-13 21:45:21 +02:00
Makefile refactor 2023-04-13 21:45:21 +02:00
README.md refactor how multiple overlays get grabbed at the same time 2023-04-17 21:23:19 +02:00

ovr-screen

A SteamVR overlay for Linux+X11 that displays all your screens in VR.

From my limited testing, this uses about half the CPU performance of Steam's built-in desktop overlay, if running at 60 FPS. Currently the default is 30 FPS which brings the factor to 3-4x. On my machine, the Steam desktop view increases cpu usage by about 100% of a CPU thread (looking only at the steam process), while this overlay uses around 25% at 30 FPS and 45% at 60 FPS.