Turns out the 32bit tests were actually using 64bit Godot and testing
the 64bit binaries.
This commit ensures that the tests use the correct builds and adds
32bit linux to the gdextension file.
Implements the copy_all() method which copies all text in the screen
including text in the scrollback buffer.
Includes a fix to an upstream bug in libtsm that resulted in double the
number of '\n' characters being copied for each row.
Implements the copy_selection() method, which returns the selected text.
Adds a copy_on_selection property. When this property is enabled, the
selected text will automatically be copied to the primary clipboard
(Linux X11/Wayland only).
Changes blink_on_time and blink_off_time to use double rather than
float. When float was used, the default blink_off_time of 0.3 was being
converted to 0.30000001192093 in GDScript.
Adds the option `use_threads` to PTY (enabled by default) which improves
performance when enabled. For example, running `time cat file.txt` where
file is ~4.5MB will take ~0.250s with threads enabled, versus >20s when
disabled.
Exclude Windows as it leads to a "warning LNK4099: PDB '' was not found
with 'constants.windows.template_debug.x86_64.obj' or at ''" error on
subsequent runs.
Adds method to convert env from a Dictionary to a PackedStringArray so
it can be used with fork(). Consider making env a PackedStringArray to
begin with.
Disconnects the "gui_input" signal as the _gui_input() override is
working as expected now. Having this signal connected was causing it to
be called twice for every input.
- Install Gut using gd-plug.
- Add some basic tests.
- Update workflow to run tests.
- Add test and gd-plug install/uninstall recipes to Justfile.
- Re-enable debug builds as these are used by editor when testing.
Supports setting background color and attributes for wide characters
(i.e. more than 1 cell wide). Previously only the first cell had its
background and attribute set.