Leroy Hopson
dd118d72f3
feat(term): add select method
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Adds select() method to Terminal. Method behaves the same way as
TextEdit's select method.
2024-04-28 17:22:26 +12:00
Leroy Hopson
4bd25bb92c
feat(theme)!: set a default theme
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Adds 'Terminal' type to the default theme. Sets values to those similar
to CodeEdit and TextEdit. Colors default to Xterm defaults.
2024-04-01 21:26:24 +13:00
Leroy Hopson
e732712b55
feat(theme)!: replace hack with jetbrains mono
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Replaces the Hack font with JetBrains Mono which is the new default code
editor font in Godot 4.
2024-04-01 21:18:00 +13:00
Leroy Hopson
ff95b60a56
feat(web): re-enable web exports
2024-03-30 22:52:39 +13:00
Leroy Hopson
a1a129cb68
chore(docs): update godot version badge
2024-03-30 02:25:37 +13:00
Leroy Hopson
e6e867d9cd
docs: add message about inaccuracy of current documentation
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A number of changes have been made to the build process which are not
documented. This commit adds a message to the documentation about this.
2024-03-30 02:19:56 +13:00
Leroy Hopson
79848327d6
chore(import): don't import documentation files
2024-03-30 01:37:54 +13:00
Leroy Hopson
1d2898f6ab
chore(spelling): add codespell pre-commit hook
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Fixes spelling mistakes identified by it.
2024-03-30 01:27:28 +13:00
Leroy Hopson
bc15d8950f
docs(rtd): move documentation to read the docs
2024-03-30 01:20:07 +13:00
Leroy Hopson
c6609ebae5
feat(compat): make compatible with godot v4.2+
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Previously the plugin could only be used with v4.2.1. This commit
extends support support back to v4.2.0.
2024-03-03 21:04:10 +13:00
Leroy Hopson
002e7aacc7
Auto-format files using new pre-commit config
2024-02-13 10:52:22 +13:00
Leroy Hopson
10b9764fb3
Use default export templates for HTML5
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Changes Emscripten SDK version to match that used to compile the default export
templates used by Godot 3.5 (in this case 3.1.14 as can be seen here:
https://github.com/godotengine/build-containers/blob/3.5/Dockerfile.javascript ).
This means we no longer need to compile custom export templates when
exporting HTML5 for Godot 3.5. Exports from other Godot versions may
requiring compiling the GDNative library with a different version of the
Emscripten SDK.
- Changes renderer from GLES3 -> GLES2 and reduces MSAA level to better
support HTML5 export.
- Updates GitHub Action to export HTML5 and upload as a build artifact.
- Adds Cypress test to smoke test HTML5 export.
2022-08-27 10:32:22 +12:00
Leroy Hopson
9765e94889
Change target Godot version to v3.5-stable
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Upgrade setup-godot action from v1 -> v2 which changes default Godot
version from 3.4 -> 3.5.
2022-08-26 16:53:02 +12:00
Leroy Hopson
002fcf3b78
Remove deprecated cols/rows properties of Terminal
2022-08-26 14:50:24 +12:00
Leroy Hopson
8d656d8c71
Remove deprecated get_master() method of PTY
2022-08-26 12:35:54 +12:00
Leroy Hopson
b2f190d29a
Remove support for deprecated theme item names
2022-08-26 12:30:07 +12:00
Leroy Hopson
4f24f2bd37
Bump version to 2.2.0
2022-08-26 10:02:09 +12:00
Leroy Hopson
524c0e51c6
Update CHANGELOG
2022-08-26 10:01:30 +12:00
Leroy Hopson
95b66115c4
Update/deprecate theme item names
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Updates theme names to be compatible with Godot 3.5 (no spaces),
consistent with other Godot theme item names (snake_case), and
match the color names listed on the
[ANSI escape code wikipedia page](https://en.wikipedia.org/wiki/ANSI_escape_code#3-bit_and_4-bit ).
Deprecates the old names and warns users to change them.
2022-08-26 09:28:38 +12:00
Leroy Hopson
6a6adb7294
Update CHANGELOG
2022-08-23 14:45:02 +12:00
Leroy Hopson
6cd5facb98
Deprecate the cols and rows properties of Terminal
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As cols and rows are read only (i.e. automatically determined by rect
and font size) there is no need for the properties to be exposed.
Instead, users can get the calculated cols and rows using the get_cols()
and get_rows() methods.
2022-08-22 10:05:36 +12:00
Leroy Hopson
f49410838c
Drop support for Godot 3.3.x
2022-08-22 10:02:50 +12:00
Leroy Hopson
c02b869e2c
Update demo URL
2022-08-19 11:56:08 +12:00
Leroy Hopson
6e9cd130a7
Bump version to 2.1.1
2022-08-15 17:12:36 +12:00
Leroy Hopson
d1153dcaa4
Update CHANGELOG
2022-08-15 17:09:29 +12:00
Leroy Hopson
00a34a9177
Add missing links to terminal docs
2022-08-15 10:08:55 +12:00
Leroy Hopson
d27b0c57ce
Remove typo in docs
2022-08-14 21:13:18 +12:00
Leroy Hopson
d967fe6327
Fix relative links to PTY and Terminal diagrams
2022-08-10 23:51:40 +12:00
Leroy Hopson
6f89edc14e
Move documentation from wiki to main repo
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Makes it easier to keep documentation up to date and can deploy with
GitHub pages.
README.md moved to docs/README.md and is shared with GitHub Pages home
page.
2022-08-10 23:13:05 +12:00
Leroy Hopson
e558162d38
Update docs
2022-07-11 13:19:44 +12:00
Leroy Hopson
69d67ed806
Add link to the Godot Asset Library page
2021-07-26 14:28:49 +07:00
Leroy Hopson
d75c26cec6
Update documentation
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- Remove contributor license agreement:
The terms are same as the standard "inbound=outbound" norm for open
source projects which is covered by GitHub's terms of service
which every GitHub user has already agreed to:
https://docs.github.com/en/github/site-policy/github-terms-of-service#6-contributions-under-repository-license
- Add wiki as submodule and move documentation to it.
- Update README and replace screenshot with video
2021-07-25 23:08:45 +07:00
Leroy Hopson
18d25579fd
Add script to build HTML5 export
2021-07-15 19:35:46 +07:00
Leroy Hopson
54cb343b3c
Bump version to 1.0.0
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Former-commit-id: 46b2d2c56f
2020-10-05 18:16:17 +07:00
Leroy Hopson
0fe6811f54
Update documentation and LICENSE
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Former-commit-id: c66e478484
2020-10-05 18:04:41 +07:00