Terminal emulator for the Godot game engine.
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Leroy Hopson 11657d50f7 Copy old cells to new cells when resizing
Previously all cells were erased which resulted in the screen becoming
blank in some places until it was redrawn.


Former-commit-id: ada8b1087d
2020-10-05 17:56:57 +07:00
addons/godot_xterm Copy old cells to new cells when resizing 2020-10-05 17:56:57 +07:00
dockerfiles Make native library easier to build/use 2020-10-05 17:56:40 +07:00
examples Move input handling into the Terminal node 2020-10-05 17:56:57 +07:00
.gitignore Initial commit 2020-05-09 23:49:45 +07:00
.gitmodules Rename 'modules' directory to 'external' 2020-10-05 17:56:57 +07:00
.gutconfig.json Travis CI integration 2020-05-10 17:23:58 +12:00
.travis.yml Refactor file structure 2020-10-05 17:56:57 +07:00
CHANGELOG.md Move input handling into the Terminal node 2020-10-05 17:56:57 +07:00
default_env.tres Basics working, added pseudoterminal 2020-10-05 17:56:21 +07:00
docker-compose.yml Refactor file structure 2020-10-05 17:56:57 +07:00
icon.png Make native library easier to build/use 2020-10-05 17:56:40 +07:00
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LICENSE Basics working, added pseudoterminal 2020-10-05 17:56:21 +07:00
project.godot Remove gdscript version and replace with native 2020-10-05 17:56:55 +07:00
README.md Add asciicast importer 2020-10-05 17:56:57 +07:00

Godot Xterm Native

Version Godot Version License

Native implementation of Godot Xterm using GDNative with libtsm.

Terminal emulator for Godot using GDNative and libtsm.

Note: If you are looking for the purely gdscript version of this plugin it was too buggy and slow so is no longer being developed or maintained but can found here.

Demo

Click the thumbnail to watch a demo video on youtube:

Demo video thumbnail

Usage

Asciicast (.cast) file importer

Asciinema recordings saved with the .cast extension will be automatically imported as animations. They can then be added to AnimationPlayer which is a child of the Terminal node. Playing the animation will play the terminal session recording in the parent Terminal.

For an example, see the scene in /examples/asciicast.

License

If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license. You are also implicitly verifying that all code is your original work, or unoriginal work which is published under a compatible license or waiver.

Copyright (c) 2020 Leroy Hopson (MIT License)

The fonts used in this project are published under a seperate license. See the various license files in the subdirectories for each font.