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5468ffbe63
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disable editor warnings for connect()
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2021-06-05 11:34:09 +02:00 |
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c6298484a1
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clean up size slider
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2021-06-05 11:28:21 +02:00 |
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d14e90bb3c
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add slider for setting overlay size
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2021-06-05 00:32:32 +02:00 |
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7ab22b73d8
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fix add menu being too big
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2021-06-05 00:13:06 +02:00 |
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cf2b82b5fb
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fix overlays not spawning in with tracking
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2021-06-05 00:07:41 +02:00 |
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670df66b38
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menu rework - add submenu for more options in overlay list
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2021-06-05 00:00:12 +02:00 |
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6b18c51391
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create export plugin to make window default size 16x16, while still allowing for easy overlay editing
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2021-06-03 23:21:05 +02:00 |
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CrispyPin
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3993531f2d
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Update README.md
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2021-06-03 22:11:52 +02:00 |
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CrispyPin
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9e82cf7fcf
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Update README.md
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2021-06-03 19:04:30 +02:00 |
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aacc05243a
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prevent removing main menu
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2021-06-03 18:55:27 +02:00 |
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CrispyPin
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cfd46beb67
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Update README.md
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2021-06-03 18:51:54 +02:00 |
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CrispyPin
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55e8a99eda
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Update README.md
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2021-06-03 18:44:40 +02:00 |
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c09d60a245
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cleanup
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2021-06-03 18:30:02 +02:00 |
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1375ebbaeb
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made overlaymanager an autoload/singleton
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2021-06-02 17:04:47 +02:00 |
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271352bf16
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remove unused files
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2021-06-02 16:52:23 +02:00 |
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33da1d0ff7
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remove overlay button now works
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2021-06-02 15:27:56 +02:00 |
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39f34344cd
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cleanup
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2021-06-02 15:12:00 +02:00 |
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5766378651
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add overlay menu works
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2021-06-02 12:50:09 +02:00 |
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6385d7c165
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overlay visibility is saved and loaded
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2021-05-31 18:57:36 +02:00 |
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e50f85d970
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add temp head track logo, fix misalignment in tracking selector
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2021-05-31 17:49:51 +02:00 |
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4a5d1f02c3
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fix moving hidden overlays & cleanup
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2021-05-31 17:39:44 +02:00 |
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6c15e9ff5f
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main menu loads a list of overlays, individual grabbing and setting tracking implemented
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2021-05-30 20:12:16 +02:00 |
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634ea013b7
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main menu basic mockup
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2021-05-30 13:20:34 +02:00 |
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7166f9899f
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add icons from godot editor
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2021-05-30 13:19:57 +02:00 |
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78c6fd76c1
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highlight selected overlays when in grab mode
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2021-05-29 23:31:05 +02:00 |
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b4df1ff599
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basic grab mode
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2021-05-29 23:15:35 +02:00 |
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031a48ffdc
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load overlays from file at startup
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2021-05-29 22:53:28 +02:00 |
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97a3fb5e80
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plugin: grab and cursor modules are loaded at runtime instead of being manual
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2021-05-27 10:50:23 +02:00 |
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7634b952be
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cleanup
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2021-05-26 23:25:49 +02:00 |
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3999f68b5d
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separate grabbing and cursor functionality to optional sub-nodes
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2021-05-26 21:39:47 +02:00 |
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3c216bf885
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cleanup
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2021-05-26 13:30:38 +02:00 |
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0853b121b8
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add build subfolders
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2021-05-26 00:39:04 +02:00 |
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1b1902cadd
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apply fallbacks when tracker unavailable, cleanup
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2021-05-25 20:11:06 +02:00 |
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70892dcb7b
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offsets and overlay properties are saved to settings.json
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2021-05-25 18:56:52 +02:00 |
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c51d4aa91d
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upgrade settings manager, add default overlay in settings definition
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2021-05-24 12:39:37 +02:00 |
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919319cc83
|
create settings definition
|
2021-05-23 23:42:59 +02:00 |
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|
ba65c823f1
|
update settings manager
|
2021-05-23 21:14:34 +02:00 |
|
CrispyPin
|
e5bd68d0ec
|
Update README.md
|
2021-05-23 00:30:13 +02:00 |
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d2e4c28a86
|
add dropdown to ui demo that changes tracking target
|
2021-05-22 22:15:09 +02:00 |
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1c27c7f6b2
|
fix dragging overlays from other targets
|
2021-05-22 22:01:39 +02:00 |
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ac6f31aedf
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fix offsets syncing globally when controllers change power state
|
2021-05-22 21:17:07 +02:00 |
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54f9e4f85c
|
cleanup
|
2021-05-22 18:38:52 +02:00 |
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ddb59ed697
|
fix dragging offset rotations!
|
2021-05-22 15:07:57 +02:00 |
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53ace41594
|
switch to quaternions for offset rotation
|
2021-05-22 14:58:55 +02:00 |
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1cca61aac2
|
dragging position offsets work, rotations are scuffed
|
2021-05-22 00:48:04 +02:00 |
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52a5e346f9
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store offsets for all tracking targets, for fallback; switch target when dragging
|
2021-05-21 21:37:11 +02:00 |
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|
5b55d3ce81
|
grab translation works when attached to rotated controller
|
2021-05-20 21:05:54 +02:00 |
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|
37d982458a
|
grab translation works but not rotation
|
2021-05-20 20:56:14 +02:00 |
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9f74010bc9
|
cleanup, made overlayInteraction a node so it doesn't inherit the offset
|
2021-05-20 17:36:48 +02:00 |
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be6173ba83
|
cleanup
|
2021-05-20 12:26:49 +02:00 |
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