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54f9e4f85c
|
cleanup
|
2021-05-22 18:38:52 +02:00 |
|
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ddb59ed697
|
fix dragging offset rotations!
|
2021-05-22 15:07:57 +02:00 |
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53ace41594
|
switch to quaternions for offset rotation
|
2021-05-22 14:58:55 +02:00 |
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1cca61aac2
|
dragging position offsets work, rotations are scuffed
|
2021-05-22 00:48:04 +02:00 |
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52a5e346f9
|
store offsets for all tracking targets, for fallback; switch target when dragging
|
2021-05-21 21:37:11 +02:00 |
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5b55d3ce81
|
grab translation works when attached to rotated controller
|
2021-05-20 21:05:54 +02:00 |
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37d982458a
|
grab translation works but not rotation
|
2021-05-20 20:56:14 +02:00 |
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9f74010bc9
|
cleanup, made overlayInteraction a node so it doesn't inherit the offset
|
2021-05-20 17:36:48 +02:00 |
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|
be6173ba83
|
cleanup
|
2021-05-20 12:26:49 +02:00 |
|
CrispyPin
|
5b949ee0c6
|
Create LICENSE
|
2021-05-20 11:20:48 +02:00 |
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|
7d5dfa60d4
|
improve xyz widget
|
2021-05-20 11:02:13 +02:00 |
|
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f1e03dc9bc
|
add windows export template
|
2021-05-20 10:49:59 +02:00 |
|
|
0c34f6e0f2
|
remove mac openvr binaries since steamvr on mac has been abandoned
|
2021-05-20 10:41:10 +02:00 |
|
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e33ea49aaf
|
use spatial node for overlays for easier offsets
|
2021-05-20 10:33:39 +02:00 |
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34bf10eb18
|
plugin: cleanup
|
2021-05-20 09:57:48 +02:00 |
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|
900fc0809c
|
add click with trigger on UI elements in overlays
|
2021-05-19 23:15:59 +02:00 |
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|
7c255586db
|
move OverlayInteraction.tscn so it's easier to find
|
2021-05-19 22:27:35 +02:00 |
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|
e28a1573d0
|
plugin: add cursor that updates when a controller i touching an overlay
|
2021-05-19 22:17:26 +02:00 |
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|
131a8aa798
|
basic support for triggering overlays (highlights + signal), updates properly when properties change
|
2021-05-19 00:15:53 +02:00 |
|
|
3e2a6096bf
|
Merge branch 'main' into interaction
|
2021-05-18 12:36:12 +02:00 |
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|
71f6abe41a
|
add basic battery indicator
|
2021-05-18 10:50:01 +02:00 |
|
|
de806ff272
|
upgrade godot-openvr to custom version with battery data (linux only)
|
2021-05-18 10:48:42 +02:00 |
|
|
007eb6d5ba
|
fix rotations
|
2021-05-17 23:40:04 +02:00 |
|
|
1d6502673a
|
Merge branch 'main' into update-openvr
|
2021-05-17 23:28:22 +02:00 |
|
|
e5a8086983
|
fix overlays not being transparent
|
2021-05-17 23:28:00 +02:00 |
|
|
40ae7b4295
|
update godot-openvr to 1.1.0
|
2021-05-17 23:26:30 +02:00 |
|
|
4865f19bb6
|
try to fix rotation
|
2021-05-17 23:18:06 +02:00 |
|
|
0407fd297a
|
touch triggers work but hard-wired to left hand
|
2021-05-17 17:16:20 +02:00 |
|
|
b54df3f689
|
flip z axis on xyz widget
|
2021-05-17 11:44:26 +02:00 |
|
|
b3fded5d1e
|
include builds folder but nothing in it
|
2021-05-16 20:19:55 +02:00 |
|
|
7b9a8b101f
|
fix xyz widget to be square
|
2021-05-16 20:17:06 +02:00 |
|
|
dba81f3ddc
|
resize clock
|
2021-05-16 20:16:36 +02:00 |
|
|
3bdb121060
|
add panel container so overlays will be able to be selected (planned feature)
|
2021-05-16 20:15:56 +02:00 |
|
|
c64a5c9ba4
|
plugin: update overlay width when changed at runtime
|
2021-05-16 17:19:42 +02:00 |
|
|
9bda7d6169
|
add basic XYZ widget
|
2021-05-16 16:49:26 +02:00 |
|
|
e321a72c23
|
update tracking when target is changed at runtime
|
2021-05-16 16:16:36 +02:00 |
|
|
3d3c13869b
|
switch to tab indentation
|
2021-05-16 15:30:07 +02:00 |
|
|
31b6e199ff
|
add settings manager
|
2021-05-16 14:23:22 +02:00 |
|
|
8466a37827
|
adjust offsets better
|
2021-05-16 12:05:40 +02:00 |
|
|
d4c381ce03
|
set custom user dir
|
2021-05-16 11:51:10 +02:00 |
|
|
553a5c65b8
|
add zero padding to clock
|
2021-05-16 01:20:46 +02:00 |
|
|
2f1bc9d9c1
|
move files from godot-openvr plugin to appropriate folder
|
2021-05-16 00:41:06 +02:00 |
|
|
9ac2b7ec24
|
add basic overlay for fps and time (not zero padded)
|
2021-05-16 00:35:26 +02:00 |
|
|
a2aae82364
|
create overlay plugin with support for tracking controllers or headset
|
2021-05-15 23:55:51 +02:00 |
|
|
e7fb97cf4d
|
add godot vr project
|
2021-05-14 15:48:50 +02:00 |
|
CrispyPin
|
6249845625
|
Initial commit
|
2021-05-14 15:38:26 +02:00 |
|