CrispyPin
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55e8a99eda
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Update README.md
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2021-06-03 18:44:40 +02:00 |
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c09d60a245
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cleanup
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2021-06-03 18:30:02 +02:00 |
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1375ebbaeb
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made overlaymanager an autoload/singleton
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2021-06-02 17:04:47 +02:00 |
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271352bf16
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remove unused files
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2021-06-02 16:52:23 +02:00 |
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33da1d0ff7
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remove overlay button now works
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2021-06-02 15:27:56 +02:00 |
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39f34344cd
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cleanup
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2021-06-02 15:12:00 +02:00 |
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5766378651
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add overlay menu works
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2021-06-02 12:50:09 +02:00 |
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6385d7c165
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overlay visibility is saved and loaded
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2021-05-31 18:57:36 +02:00 |
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e50f85d970
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add temp head track logo, fix misalignment in tracking selector
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2021-05-31 17:49:51 +02:00 |
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4a5d1f02c3
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fix moving hidden overlays & cleanup
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2021-05-31 17:39:44 +02:00 |
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6c15e9ff5f
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main menu loads a list of overlays, individual grabbing and setting tracking implemented
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2021-05-30 20:12:16 +02:00 |
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634ea013b7
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main menu basic mockup
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2021-05-30 13:20:34 +02:00 |
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7166f9899f
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add icons from godot editor
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2021-05-30 13:19:57 +02:00 |
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78c6fd76c1
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highlight selected overlays when in grab mode
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2021-05-29 23:31:05 +02:00 |
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b4df1ff599
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basic grab mode
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2021-05-29 23:15:35 +02:00 |
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031a48ffdc
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load overlays from file at startup
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2021-05-29 22:53:28 +02:00 |
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97a3fb5e80
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plugin: grab and cursor modules are loaded at runtime instead of being manual
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2021-05-27 10:50:23 +02:00 |
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7634b952be
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cleanup
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2021-05-26 23:25:49 +02:00 |
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3999f68b5d
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separate grabbing and cursor functionality to optional sub-nodes
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2021-05-26 21:39:47 +02:00 |
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3c216bf885
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cleanup
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2021-05-26 13:30:38 +02:00 |
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0853b121b8
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add build subfolders
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2021-05-26 00:39:04 +02:00 |
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1b1902cadd
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apply fallbacks when tracker unavailable, cleanup
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2021-05-25 20:11:06 +02:00 |
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70892dcb7b
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offsets and overlay properties are saved to settings.json
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2021-05-25 18:56:52 +02:00 |
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c51d4aa91d
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upgrade settings manager, add default overlay in settings definition
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2021-05-24 12:39:37 +02:00 |
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919319cc83
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create settings definition
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2021-05-23 23:42:59 +02:00 |
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ba65c823f1
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update settings manager
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2021-05-23 21:14:34 +02:00 |
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CrispyPin
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e5bd68d0ec
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Update README.md
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2021-05-23 00:30:13 +02:00 |
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d2e4c28a86
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add dropdown to ui demo that changes tracking target
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2021-05-22 22:15:09 +02:00 |
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1c27c7f6b2
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fix dragging overlays from other targets
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2021-05-22 22:01:39 +02:00 |
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ac6f31aedf
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fix offsets syncing globally when controllers change power state
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2021-05-22 21:17:07 +02:00 |
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54f9e4f85c
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cleanup
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2021-05-22 18:38:52 +02:00 |
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ddb59ed697
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fix dragging offset rotations!
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2021-05-22 15:07:57 +02:00 |
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53ace41594
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switch to quaternions for offset rotation
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2021-05-22 14:58:55 +02:00 |
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1cca61aac2
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dragging position offsets work, rotations are scuffed
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2021-05-22 00:48:04 +02:00 |
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52a5e346f9
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store offsets for all tracking targets, for fallback; switch target when dragging
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2021-05-21 21:37:11 +02:00 |
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5b55d3ce81
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grab translation works when attached to rotated controller
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2021-05-20 21:05:54 +02:00 |
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37d982458a
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grab translation works but not rotation
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2021-05-20 20:56:14 +02:00 |
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9f74010bc9
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cleanup, made overlayInteraction a node so it doesn't inherit the offset
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2021-05-20 17:36:48 +02:00 |
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be6173ba83
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cleanup
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2021-05-20 12:26:49 +02:00 |
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CrispyPin
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5b949ee0c6
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Create LICENSE
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2021-05-20 11:20:48 +02:00 |
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7d5dfa60d4
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improve xyz widget
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2021-05-20 11:02:13 +02:00 |
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f1e03dc9bc
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add windows export template
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2021-05-20 10:49:59 +02:00 |
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0c34f6e0f2
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remove mac openvr binaries since steamvr on mac has been abandoned
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2021-05-20 10:41:10 +02:00 |
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e33ea49aaf
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use spatial node for overlays for easier offsets
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2021-05-20 10:33:39 +02:00 |
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34bf10eb18
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plugin: cleanup
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2021-05-20 09:57:48 +02:00 |
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900fc0809c
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add click with trigger on UI elements in overlays
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2021-05-19 23:15:59 +02:00 |
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7c255586db
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move OverlayInteraction.tscn so it's easier to find
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2021-05-19 22:27:35 +02:00 |
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e28a1573d0
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plugin: add cursor that updates when a controller i touching an overlay
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2021-05-19 22:17:26 +02:00 |
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131a8aa798
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basic support for triggering overlays (highlights + signal), updates properly when properties change
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2021-05-19 00:15:53 +02:00 |
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3e2a6096bf
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Merge branch 'main' into interaction
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2021-05-18 12:36:12 +02:00 |
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